![]() ![]() The Ball allows the player to change its gravity on input whilst on a surface. The UFO jumps when player input is registered on a surface or in the air. The Ship ascends during player input and falls otherwise. The Cube will jump when player input is registered on a surface. ![]() The vehicles are the Cube (also known as the Icon), Ship, UFO, (formerly known as the bird) Ball, Wave (formerly known as the Dart), Robot, and Spider. Furthermore, pads and orbs can be used to move the player in varying directions or change gravity. Player movement is further complicated by portals that allow the player to change between vehicles, reverse gravity, change the size of their vehicle, mirror the direction of their movement, change the speed of their vehicle, or teleport. ĭuring gameplay, the player's icon takes the form of one of seven different vehicles, each of which behave differently with each interaction. The timing and rhythm of the in-game music are key parts of the game, often in relation to each other. In this game mode, the player cannot collect coins or gain progress in normal mode. In practice mode, the player may place checkpoints to survey or practice a level. If the player crashes into an obstacle, such as a spike, a wall or a sawblade, the level restarts from the beginning. The player manipulates the movement of their icon through input in the form of pressing or holding, with the objective of reaching a level's end. The beginning of "Electroman Adventures", the 13th of 21 levels in the game and currently the fourth to last level of Geometry Dash Lite.ĭepending on the platform the game is played on, Geometry Dash can be played with a touchscreen, keyboard, mouse, or controller. In addition to the original game, three other spin-off games in the series have been made: Geometry Dash Meltdown, Geometry Dash World, and Geometry Dash SubZero. In-game currency, such as stars, coins, orbs, or diamonds can be obtained from various sources such as official levels, user-created levels, or chests. In addition to the official levels, certain user-created levels have been featured in in-game content including a hall of fame and a daily level. More than 83 million custom levels have been created. It has an extensive level creation system, where players can create their own custom courses, share them online, and play courses designed by other players. In Geometry Dash, players control the movement of an icon and navigate along music-based levels, while avoiding obstacles such as spikes that instantly destroy the icon on impact. The first game, Geometry Dash, was released on 13 August 2013, on iOS and Android, and a Steam version was released on 22 December 2014. Geometry Dash is a series of music platforming video games developed by Swedish developer Robert "RobTop" Topala. IOS, Android, Windows Phone, Microsoft Windows, macOS ![]()
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